Brand Assets
assets/ holds the brand sources and their rendered outputs. The brand itself — mark geometry, colors, type, voice — is defined in docs/brand/README.md.
Sources (SVG, hand-edited)
Section titled “Sources (SVG, hand-edited)”| File | What |
|---|---|
mark.svg |
The ▬●▬ stitch mark, transparent background |
stitch.svg |
The ●▬▬●▬▬● strip for rules/banners, transparent background |
favicon.svg |
Mark on a square ground tile |
icon-macos.svg |
Mark on a rounded ground tile with Apple-template margins (824px tile in a 1024px canvas) |
Generated (committed, rebuilt by script)
Section titled “Generated (committed, rebuilt by script)”assets/build-icons.sh renders the sources into favicon.ico (16/32/48), icon-macos.icns (all macOS iconset sizes), and reference PNGs under assets/png/. It needs ImageMagick (brew install imagemagick) and macOS iconutil for the .icns. Outputs are committed so app builds never need those tools — re-run the script after editing any source SVG.
apps/macos/build.sh copies icon-macos.icns into the app bundle as Inseam.icns (referenced by CFBundleIconFile).